Revenue without the pause

Many studios fund their games with ads that stop the player: a video before a level, a banner across the menu. Players notice, and some leave.

Native placements work differently. The studio marks surfaces in its own levels, a small SDK delivers brand creatives to them, and the player never waits.

Gadsme brings the brands and agencies, and the studio keeps control of what appears where. Studios can learn more at gadsme.com.